This blog has been a chore rather than a joy lately. I need to take a week to recharge and start writing stuff that has some substance. Chocolate For your Brain will return July 13th. Thank you for reading and for stopping by.
Have a margarita and a chocolate dove bar in the meantime. Go fish. Listen to Jimmy Buffett and relax. It will be a fast week.
Sometimes serious, sometimes funny, always trying to be warmth and light, focuses on parenting, and the unique struggles of raising a large Catholic family in the modern age. Updates on Sunday, Tuesday and Friday...and sometimes more!
Sunday, July 6, 2008
Friday, July 4, 2008
Coca-cola Formula One for Fantasy Writers
It begins in a far away place with a lonely foster son. His adopted family has cared for him but at the same time, failed to recognize or acknowledge his inherent specialness. His secret power that is even unknown to himself, owing to not having any known past, lays languishing, undiscovered until he witnesses an act of extreme heroism and/or violence that rouses him to action. He helps in some small and admittedly lucky capacity but the result is that the person he helped, recognizes his “potential.” The saved person is a man of mystery, and yet of the world, whom the commoners ignore or consider “strange.” Our would be languishing hero is of course, drawn to him and trust him instantaneously, be he Aragorn, Hagrid or Obi Wan Kenobi.
In a rush of exposition, he is removed from the bland local landscape of peasants and poor, brought to a place of peace, bounty, excellence and knowledge. Yet all this perfection is tinged with sadness, it is dying if only because no one has come with the sacred power, the chosen one, the ring, or the number of mitocondrians necessary to rejuvenate the perfect world and recall its glory days. The apprentice hero is loaded with gifts and given a stern lecture by the all knowing super mentor that knows what he is capable of becoming. This usually results in a pondering soliloquy or equally dense dialogue between the “strange hero” who has plucked this youth out of obscurity, and the mentor, with whom the strange hero goes way way back, lots of emotional baggage. The hero is accepted, he shouts yippee or mugs a grin or claps his hands as he begins his jedi/wizard/training. He is tested, during which he makes friends, enemies and comes to grip with just the beginning of his true origin. This is usually when comic relief is added and a few precious bits of dialogue that are not simply plot exposition.
Part of that origin is the story of the death of his actual family, and the decision by those who acted as surrogates to hide him away, in a basket in the water, in a home with muggles, at Bag End fishing, and on Tattoie fixing space pods racers and dealing with jawas. Discovery brings with it self knowledge and awareness of the family grudge score that has not yet been settled. Anger in the young prodgeny threatens to destroy his destiny, but with the aid of friends, a good woman, a faithful older man with a sword and a funny lovable side kick or two, he masters his emotions and his power.
In his final quest to rid the world or universe depending upon the genre, of evil, he will make mistakes and someone will be lost either through a betrayal or perceived betrayal, a mistake in judgement, or due to poor preparation on the part of our hero. He will stiffen his resolve and strengthen from this loss, as the female in his band suddenly discovers she finds him attractive and works to support his efforts in the quest.
The resulting giant climax between good and evil will take place only after the original plan to do something far more discreet fails, resulting in two of the following three things happening.
1) Death of villain, after he refuses mercy.
2) Final revelation of Villain and Hero’s relationship.
3) Conversion of villain, resulting in transformation of whole world.
Grand Finale wedding style feast which praises heroes, allows for the girls to kiss the boys, wounds to have been neatly cleaned up, and final cast of character bows with music, drums, firecrackers, food, wine, shiny medals and smiling faces.
This of course is top secret and usually what were unnecessary plot strings left unraveled will be pulled apart in the prequels and sequels that follow for oodles of dollars. Be sure to include some furry creatures in subsequent books/films, so as to garner profits from plush replicates purchased by fan boys everywhere.
Next week: The Guide to writing Romance: Hint...forbidden love,gives meaning to an otherwise bland existence that is pure duty and drudgery, which allows the individual loved to achieve artistic/personal fulfillment, even at the expense of everyone else in the world. Everyone else understands when that love, then surrendered for the good of the world, via death or honor, is discovered. Everone else except perhaps one or two immature individuals who exemplify selfishness and poor judgement in the story, gets the importance of this romance and views the affair as having been meaningful and necessary for the individual in question to achieve personhood.
In a rush of exposition, he is removed from the bland local landscape of peasants and poor, brought to a place of peace, bounty, excellence and knowledge. Yet all this perfection is tinged with sadness, it is dying if only because no one has come with the sacred power, the chosen one, the ring, or the number of mitocondrians necessary to rejuvenate the perfect world and recall its glory days. The apprentice hero is loaded with gifts and given a stern lecture by the all knowing super mentor that knows what he is capable of becoming. This usually results in a pondering soliloquy or equally dense dialogue between the “strange hero” who has plucked this youth out of obscurity, and the mentor, with whom the strange hero goes way way back, lots of emotional baggage. The hero is accepted, he shouts yippee or mugs a grin or claps his hands as he begins his jedi/wizard/training. He is tested, during which he makes friends, enemies and comes to grip with just the beginning of his true origin. This is usually when comic relief is added and a few precious bits of dialogue that are not simply plot exposition.
Part of that origin is the story of the death of his actual family, and the decision by those who acted as surrogates to hide him away, in a basket in the water, in a home with muggles, at Bag End fishing, and on Tattoie fixing space pods racers and dealing with jawas. Discovery brings with it self knowledge and awareness of the family grudge score that has not yet been settled. Anger in the young prodgeny threatens to destroy his destiny, but with the aid of friends, a good woman, a faithful older man with a sword and a funny lovable side kick or two, he masters his emotions and his power.
In his final quest to rid the world or universe depending upon the genre, of evil, he will make mistakes and someone will be lost either through a betrayal or perceived betrayal, a mistake in judgement, or due to poor preparation on the part of our hero. He will stiffen his resolve and strengthen from this loss, as the female in his band suddenly discovers she finds him attractive and works to support his efforts in the quest.
The resulting giant climax between good and evil will take place only after the original plan to do something far more discreet fails, resulting in two of the following three things happening.
1) Death of villain, after he refuses mercy.
2) Final revelation of Villain and Hero’s relationship.
3) Conversion of villain, resulting in transformation of whole world.
Grand Finale wedding style feast which praises heroes, allows for the girls to kiss the boys, wounds to have been neatly cleaned up, and final cast of character bows with music, drums, firecrackers, food, wine, shiny medals and smiling faces.
This of course is top secret and usually what were unnecessary plot strings left unraveled will be pulled apart in the prequels and sequels that follow for oodles of dollars. Be sure to include some furry creatures in subsequent books/films, so as to garner profits from plush replicates purchased by fan boys everywhere.
Next week: The Guide to writing Romance: Hint...forbidden love,gives meaning to an otherwise bland existence that is pure duty and drudgery, which allows the individual loved to achieve artistic/personal fulfillment, even at the expense of everyone else in the world. Everyone else understands when that love, then surrendered for the good of the world, via death or honor, is discovered. Everone else except perhaps one or two immature individuals who exemplify selfishness and poor judgement in the story, gets the importance of this romance and views the affair as having been meaningful and necessary for the individual in question to achieve personhood.
Tuesday, July 1, 2008
Game Masters of the House
Summer unstructured time had gotten out of hand. Kids would get up and begin foraging immediately in the morning for ice cream, turn on the computer or the Nintendo and promptly become utterly inert except for the twitching of their thumbs. Occasionally, I had been able to bribe/coax/threaten them into engaging in summer reading or going swimming or even, (gasp) picking up their clothing, but the general rhythm of the day was sloth, followed by furious bouts of eating, followed by more sloth and occasional sojourns into fighting. Radical discipline and creative parenting was required to reign in these children that had become wild in the weeks between the end of school and summer camp.
Day One Intervention: Discipline by setting limits. “You may stare at any screen for an hour each day. But only for one hour.” Gaming the system was rampant…I was walking by…I’m not watching, I’m holding the baby…I got up during commercials so I still have fifteen minutes…I traded with my brother for making his bed so I get another hour. By the end of the day, while actual viewing time had been reduced measurably from non-stop to still wretchedly excessive, I felt exhausted from the effort. There had to be an easier way.
Day Two Intervention: Carrot and Stick. I took away the remotes, the cable connectors and changed the passwords on the computers. “If you want these things, the following things must occur.” I had thoughtfully written out index cards with 3-5 things depending upon child and level of competency. Passing them out, I instructed, “You must have me inspect or verify that each item on the list has been done.” Here, speed became the incentive, and as such, the children raced through two pages of math, made their beds and each did their individual chore and practiced their trombone/piano/saxophone the allotted amount of time. I should have felt euphoric, but at ten in the morning, the kids were all again parked at machines and I felt like if I fussed, it would seem I was reneging on the deal. The house looked great but the kids were tuned out. They were missing summer. The method needed refinement. I made the addendum of no trading, commercials counted, and ”if you were caught watching, it counted!” to the next day’s index cards.
Day Three: Now I had them. I could play crafty too. I had collected all electronic devices, demanded the one hour limit and included in each card “Play a game with your siblings that does not involve a screen.” The subsequent number of times I had to take on the role of Judge Mom to manage the competitive and vaguely hostile Monopoly game meant that this too, was as of yet, an unperfected means to my desired end, children entertaining themselves with something other than a computer, Nintendo or gaming system.
Day Four: Feeling tired, I had become sarcastic. I summoned the top five children, the main culprits and gamers of my attempt at a system. I had them sit at the table. I set the timer.
“Everyone will punch their fingers on the table for the next five minutes. Punch as hard as you like. Punch as often as you can. You may alternate fingers and hands but must not stop. Go.”
“This is hard Mom.”
“My hands are cramping up.”
“This is boring!”
“Why are we doing this?”
“No! No. No. Keep going. Five minutes is all I’m asking. This should be easy. Everyone, start cheering for each other to keep at it.”
I got a few half hearted Mom-is-nuts cheers before the questions started up again.
“Come on guys, you do this all the time. Your thumbs must be up to the challenge now.”
“Mom. What are we doing?”
“Virtual gaming. See, this way, each of you can play the game you want. Each of you has a controller and is in charge. It’s just like playing the actual game right?”
Disgust does not begin to describe the looks I got, but it did make each child feel modestly sheepish when they sat down to play gamecube.
Day 5: The Power went out from a thunderstorm. “God is on my side. See?” I pointed to the lifeless screens that now seemed only to take up space. I passed out flashlights and summer reading books. Not seeing an alternative, they grudgingly marched away with tomes I just knew would capture their imaginations and delight their brains. I felt so potent as a parent at moment, I went around unplugging every device that might accidentally give away when the power was restored, just in case it happened too soon.
Day 6: Rapture. Power is still out. The kids are reading their books and the oldest comes to me to ask if they can go on a group bike ride. Joyous at the creative leadership being exercised by my son, I agree. He makes sure everyone has helmets that fit, that they all have water bottles and that he has his cell phone. They are going to ride to a friend’s house that is about a mile away. Feeling like a supermom as I watch them ride off. The phone rings.
“Do you need me to store anything like milk or eggs? If so, send them with your kids. We still have power. They’re coming over because Ben and Jake just got a Wii and can’t wait to show it off.”
Victory this time around, was theirs…it’s going to be a long summer.
Day One Intervention: Discipline by setting limits. “You may stare at any screen for an hour each day. But only for one hour.” Gaming the system was rampant…I was walking by…I’m not watching, I’m holding the baby…I got up during commercials so I still have fifteen minutes…I traded with my brother for making his bed so I get another hour. By the end of the day, while actual viewing time had been reduced measurably from non-stop to still wretchedly excessive, I felt exhausted from the effort. There had to be an easier way.
Day Two Intervention: Carrot and Stick. I took away the remotes, the cable connectors and changed the passwords on the computers. “If you want these things, the following things must occur.” I had thoughtfully written out index cards with 3-5 things depending upon child and level of competency. Passing them out, I instructed, “You must have me inspect or verify that each item on the list has been done.” Here, speed became the incentive, and as such, the children raced through two pages of math, made their beds and each did their individual chore and practiced their trombone/piano/saxophone the allotted amount of time. I should have felt euphoric, but at ten in the morning, the kids were all again parked at machines and I felt like if I fussed, it would seem I was reneging on the deal. The house looked great but the kids were tuned out. They were missing summer. The method needed refinement. I made the addendum of no trading, commercials counted, and ”if you were caught watching, it counted!” to the next day’s index cards.
Day Three: Now I had them. I could play crafty too. I had collected all electronic devices, demanded the one hour limit and included in each card “Play a game with your siblings that does not involve a screen.” The subsequent number of times I had to take on the role of Judge Mom to manage the competitive and vaguely hostile Monopoly game meant that this too, was as of yet, an unperfected means to my desired end, children entertaining themselves with something other than a computer, Nintendo or gaming system.
Day Four: Feeling tired, I had become sarcastic. I summoned the top five children, the main culprits and gamers of my attempt at a system. I had them sit at the table. I set the timer.
“Everyone will punch their fingers on the table for the next five minutes. Punch as hard as you like. Punch as often as you can. You may alternate fingers and hands but must not stop. Go.”
“This is hard Mom.”
“My hands are cramping up.”
“This is boring!”
“Why are we doing this?”
“No! No. No. Keep going. Five minutes is all I’m asking. This should be easy. Everyone, start cheering for each other to keep at it.”
I got a few half hearted Mom-is-nuts cheers before the questions started up again.
“Come on guys, you do this all the time. Your thumbs must be up to the challenge now.”
“Mom. What are we doing?”
“Virtual gaming. See, this way, each of you can play the game you want. Each of you has a controller and is in charge. It’s just like playing the actual game right?”
Disgust does not begin to describe the looks I got, but it did make each child feel modestly sheepish when they sat down to play gamecube.
Day 5: The Power went out from a thunderstorm. “God is on my side. See?” I pointed to the lifeless screens that now seemed only to take up space. I passed out flashlights and summer reading books. Not seeing an alternative, they grudgingly marched away with tomes I just knew would capture their imaginations and delight their brains. I felt so potent as a parent at moment, I went around unplugging every device that might accidentally give away when the power was restored, just in case it happened too soon.
Day 6: Rapture. Power is still out. The kids are reading their books and the oldest comes to me to ask if they can go on a group bike ride. Joyous at the creative leadership being exercised by my son, I agree. He makes sure everyone has helmets that fit, that they all have water bottles and that he has his cell phone. They are going to ride to a friend’s house that is about a mile away. Feeling like a supermom as I watch them ride off. The phone rings.
“Do you need me to store anything like milk or eggs? If so, send them with your kids. We still have power. They’re coming over because Ben and Jake just got a Wii and can’t wait to show it off.”
Victory this time around, was theirs…it’s going to be a long summer.
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